This is a massive update in the world of AI video! Kling has just released their brand new model, Kling 01, and it's much more than just a version update—it’s a whole new approach to video generation.
In this video, we take a deep dive into Kling 01, which is being touted as the first unified multimodal video model. Think of it as "Nano Banana," but for video (and images!). I was granted early access to explore this model, and I’m excited to give you a full walkthrough and tutorial of its capabilities.
We’ll explore how Kling 01 handles text-to-video, image-to-video, advanced inpainting, stylization, and transformation with deep semantic understanding. We'll look at its ability to modify existing footage with simple natural language, change camera angles, and even generate the shots that happen before or after your input clip!
Most importantly, we dive into the new "Elements Library," a game-changing feature for consistent characters. We test this with channel favorite "Flamethrower Girl" to see how it handles character swapping and retention.
Is this the new standard for AI filmmaking? Let's hop in.
LINKS:
KLING 01: https://klingaiaffiliate.pxf.io/qz3955
CHAPTERS
00:00 – Intro
00:15 – Full Walkthrough of Kling 01
00:35 – What is a Unified Multimodal Model?
01:01 – The New Kling 01 Interface
01:24 – Prompt Area and Settings
01:52 – Baseline Test: Image-to-Video Evolved
02:36 – Modifying Video with Natural Language (Clown Example)
03:17 – Generating and Swapping Specific Characters
03:52 – Video-to-Video Transformation
04:11 – Use Case: Cleaning Up Old AI Outputs
04:46 – Advanced Inpainting/Removals
05:03 – Changing Shot Composition and Camera Movement
05:35 – “Time Traveling”: Generating Previous/Next Shots
06:12 – The Runaway Bride Example
06:43 – The Importance of Specific Prompting
07:07 – First, Middle, and Last Frame Control
07:47 – The Elements Library: Consistent Characters
08:27 – Generating Consistent Animated Sequences
09:02 – Building a Realistic Character Model (Flamethrower Girl)
09:41 – Auto-Describing Characters
09:54 – Character Swapping with the Library
10:29 – Handling Multiple Custom Characters
11:01 – Why Location Referencing is Crucial
11:46 – Consistency: Synthetic vs. Real Characters
12:33 – Dynamic Action and Tracking Shots
13:02 – Advanced Stylization: Animation to Live Action
13:45 – Final Thoughts on Kling 01
In this video, we take a deep dive into Kling 01, which is being touted as the first unified multimodal video model. Think of it as "Nano Banana," but for video (and images!). I was granted early access to explore this model, and I’m excited to give you a full walkthrough and tutorial of its capabilities.
We’ll explore how Kling 01 handles text-to-video, image-to-video, advanced inpainting, stylization, and transformation with deep semantic understanding. We'll look at its ability to modify existing footage with simple natural language, change camera angles, and even generate the shots that happen before or after your input clip!
Most importantly, we dive into the new "Elements Library," a game-changing feature for consistent characters. We test this with channel favorite "Flamethrower Girl" to see how it handles character swapping and retention.
Is this the new standard for AI filmmaking? Let's hop in.
LINKS:
KLING 01: https://klingaiaffiliate.pxf.io/qz3955
CHAPTERS
00:00 – Intro
00:15 – Full Walkthrough of Kling 01
00:35 – What is a Unified Multimodal Model?
01:01 – The New Kling 01 Interface
01:24 – Prompt Area and Settings
01:52 – Baseline Test: Image-to-Video Evolved
02:36 – Modifying Video with Natural Language (Clown Example)
03:17 – Generating and Swapping Specific Characters
03:52 – Video-to-Video Transformation
04:11 – Use Case: Cleaning Up Old AI Outputs
04:46 – Advanced Inpainting/Removals
05:03 – Changing Shot Composition and Camera Movement
05:35 – “Time Traveling”: Generating Previous/Next Shots
06:12 – The Runaway Bride Example
06:43 – The Importance of Specific Prompting
07:07 – First, Middle, and Last Frame Control
07:47 – The Elements Library: Consistent Characters
08:27 – Generating Consistent Animated Sequences
09:02 – Building a Realistic Character Model (Flamethrower Girl)
09:41 – Auto-Describing Characters
09:54 – Character Swapping with the Library
10:29 – Handling Multiple Custom Characters
11:01 – Why Location Referencing is Crucial
11:46 – Consistency: Synthetic vs. Real Characters
12:33 – Dynamic Action and Tracking Shots
13:02 – Advanced Stylization: Animation to Live Action
13:45 – Final Thoughts on Kling 01
- Catégories
- Intelligence Artificielle
- Mots-clés
- Kling 01, Kling, AI Video


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